/* vi: set sw=4 ts=4: */ /* * Copyright 2006 Rob Landley * * Licensed under GPLv2 or later, see file LICENSE in this tarball for details. */ #include "libbb.h" /* Conversion table. for base 64 */ const char bb_uuenc_tbl_base64[65 + 2] ALIGN1 = { 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/', '=' /* termination character */, '\n', '\0' /* needed for uudecode.c */ }; const char bb_uuenc_tbl_std[65] ALIGN1 = { '`', '!', '"', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', '/', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', ':', ';', '<', '=', '>', '?', '@', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '[', '\\', ']', '^', '_', '`' /* termination character */ }; /* * Encode bytes at S of length LENGTH to uuencode or base64 format and place it * to STORE. STORE will be 0-terminated, and must point to a writable * buffer of at least 1+BASE64_LENGTH(length) bytes. * where BASE64_LENGTH(len) = (4 * ((LENGTH + 2) / 3)) */ void bb_uuencode(char *p, const void *src, int length, const char *tbl) { const unsigned char *s = src; /* Transform the 3x8 bits to 4x6 bits */ while (length > 0) { unsigned s1, s2; /* Are s[1], s[2] valid or should be assumed 0? */ s1 = s2 = 0; length -= 3; /* can be >=0, -1, -2 */ if (length >= -1) { s1 = s[1]; if (length >= 0) s2 = s[2]; } *p++ = tbl[s[0] >> 2]; *p++ = tbl[((s[0] & 3) << 4) + (s1 >> 4)]; *p++ = tbl[((s1 & 0xf) << 2) + (s2 >> 6)]; *p++ = tbl[s2 & 0x3f]; s += 3; } /* Zero-terminate */ *p = '\0'; /* If length is -2 or -1, pad last char or two */ while (length) { *--p = tbl[64]; length++; } }